Injuries:From my own point of view I'd have liked to have seen only the League count as recovery time giving us some real depth to the squad management side of the game but still overall a MASSIVE improvement.
- an injury can occur in any match resulting in a player having to leave the field
- only after a major competition match can an injury become lasting, but the chances of it lasting are reduced by up to 50% if the user has general physio skills (10% per level)
- lasting training injuries can occur from time-to-time but with the likelihood reducing by up to 50% if the user has general physio skills (again, 10% per level)
- injuries prevent a player playing for X number of major competition matches only; a player is eligible to play in any other matches
- if a team has no scheduled major competition matches, or the player is a free agent, injuries recover over time at a standard rate based on the usual 1 month = 1 year timescale, but as soon as his team (if he has one) has a scheduled major competition match this recovery freezes and the team must play a match to continue the recovery of any injured players
- the length of an injury can be reduced by any general physio skills and any injury-specific physio skills
Monday, 19 October 2009
1.4 Injuries - Rough Outline
Ok Mr. Collyer has just outlined the new injury system that will be rolled out to beta. As ever this is Work In Progress and may not make the final game, we're just trialling it:-
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