Saturday, 18 October 2008

Football Manager Live: Youth Guide

Shotgun or Sniper Rifle I would say these are two approaches to youth in FM. The Sniper is to have a budget of around £50k a day spot the big regens and pay them as much as £8k a day.

There isn't a right way to do this but my way is shotgun. So I'd still have a budget of £50k a day but for around 30 players.

I think it's important to keep in focus the end game, the end game isn't to win youth competitions although doing this is nice but to produce talent for the first team.

Set up a filter for free agents, Under 17 generally I look for players with a good physicals / high determination / workrate and then technicals which are high in the right area. Example: A defender with tackling of 3 isn't going to work (actually if his concentration, marking and strength are good he might work out but you have to mindful of selling the player)

Bear in mind that a kid who is slow at 16 isn't going to winning 100 metre olpimic medals at 22. So you get a squad together and start playing games, YOU HAVE TO WATCH I have seen the match engine give players a 5 yet they've been a right handful up front or maybe just haven't seen much of the ball.

I find you learn more when losing, who wants to win, does that young superstar go missing when the chips are down or does he really shine then?

The end game as I said is about producing a first team so if a 16yo is better than a 19yo then let the 19yo go. It's a good idea to get to know other FM Live Youth Managers as you can do a cheap deal but agree a high sell on. Trust is key as a low fee with a high sell can allow a manager to do a swap in the process screwing you on the sell on.

Finally, I might have made this point before there are great players in the database and there are the players that are right for your team, finally there are players that are great, right for your team and can be obtained at the right price. Right Player Right Price ALWAYS!

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