I'm pretty convinced that Age is being directly being fed into the match engine. Two examples:-
Sene gets the ball unmarked with the keeper to beat on the edge of the box. At youth level seven times out of ten it's a goal or at least a shot on target. At Senior level it's more like three in ten and sometimes he just dwells on the ball. It's the same ball, the same size goals, the same pitch the only difference is that this is a senior game.
So match nerves and age is very important so how could SI feed that to the match engine? They can't do it by senior games as you could get through a few hundred of them in a couple of weeks. I suppose you could argue it's mental stats but Sene has higher mental stats than some more consistent senior players.
No the logical way to do it would be to take age times it by big match variable and boom there is your match nerves rating.
Not that this is unrealistic as the result is 'you won't win anything with kids' as being likely. I've checked and most the teams above me, in fact all around me have small senior squads of 16/17 players with an average age of late 20's.
Really we're doing well with what we've got.
SI have decided it's time for a stress test sounds like their trying to optimise code so they can run more servers on less hardware. I suspect that come release they'd be aiming for 98% uptime and currently we're getting about 20%, actually maybe it's 40% over the last 24 hours so getting there.
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