Wednesday 29 April 2009

Mad Idea That Made Sense: Daily Challenge

I'm not a fan of DYM but there must be a mechanic in the game that encourages you to log in and enhance your progression. DYM does do this but it's not very fair, top teams it's easy then gets harder as you work downwards.

Old Gameworlds are pretty easy if you don't have to play the top teams but finding opponents to play and win money off is pretty much impossible if you join an old Gameworld.

Finally an accusation that has been leveled at the game is that 'there isn't much to do'.

The Daily Challenge gives you three opponents to play, beat them all and win £10,000, games appear in the AI list and remain there until you have either beaten the team or midnight arrives, You can attempt to beat them as many times as you like. Only one challenge per day so the max you can win is £280k in 28 days. All money won is classed as competition prize money.

Opponents will be picked relative to your gameworld rank and most inactive teams will be selected as opponents.

What does that achieve?

1) Gets rid of DYM (if this cash is classed as Comp Prize Money the tax threshold will kill off the DYM comps)
2) You no longer have to play the best teams in a gameworld just those at your own level.
3) Something to log in for every day!

I posted it in the forums but didn't get much feedback on it so I guess it's a duff idea. One of the downsides of it is these games would be AI games and managers may go into sandbox mode and cease to play human v human games, surely one the main visions for FM Live is Human v Human games.

"reality check"
AI is almost a dirty word in FM Live, it's like AI has become the ref facing all sorts of abuse from the crowd. Come on lets take a reality check, most of my human v human games involve 'gl' and 'gg' as interaction with other managers in actual games.

The real human interaction, the one that keeps me playing is banter in the SFA chat in Shearer and doing deals or organising FA's.

1 comment:

Anonymous said...

> most of my human v human games
> involve 'gl' and 'gg' as
> interaction with other managers in
> actual games.

Exactly. I imagine most people just start a game and then alt-tab to their web-browser and come back in 5 mins or so.