Wednesday, 20 October 2010

1.65 Changes

1.65 From a long way

I've a very limited connection on board this ship Oasis of the Seas (biggest cruise ship in the world) but I've been reading the forums and 1.65 sounds like a complete and utter disaster.

In Coppell we had it for a week or so prior to it going live and I did have some questions about the new signing on fee thing. Didn’t really have chance to give feedback.

If you thought 1.65 was bad wait till you see what their planning for 1.7, a few beta testers have already given feedback along the lines of 'omg this is bad'.

If you look back at previous reactions to patches if there is a mild resentment to it at beta level the ones paying for the game will go ballistic.

Morale Changes - I welcome this if it's more transparent seems a bug has crept in where extreme morale is experienced very easily.
Team Talks - These either have a massive impact on performance or make so little difference you just as well not use them.
Sign On Fee - It's easier to understand, say what? Easier to understand.... baffled, I can't honestly see what was wrong with Aq Fee really although big lumps of cash leaving the GW is welcome. So I'm neutral on this one although just changing the name of Aq Fee would have been easier.
Wage Demands - Totally agree with this.
New ME - Not around to test but it can't be a disaster for everyone.

All things together seems logical that the old teams based on super youths would suffer adversely in this patch. Then would then get bad morale so experience a double whammy.

These same teams would have lower than average rep which would correct itself quickly and it's another downer for them as wage demands rise quickly.

So I'm not really surprised at all the negativity personally my main gripe is with the sign on fee change. Mainly because it involves trying to code something that tries to second guess the market value of a player.

It's not a deal breaker though, none of the things are, and with rising wage demands a mass of cash will leave the GW.

For my money had the left Aq fee unchanged, taken PA/CA out of the equation and just relied on rep, the market would have corrected itself with rising wage demands.

Now what I suspect will happen is that SI might have overdone it so then try to undue it find they've gone too far and constantly end up adjusting things in an effort to control the economy.

1 comment:

Thom said...

I actually like the signing on fee's after you sign one player it makes sense. Although its explanation is crappy on forums.

ME is good, I think the morale screws with it as superb morale = lots of goals from nothing and very poor morale = lots of head in hand moments and red cards.

I actually like all of 1.6.5 other than morale. The bug is massive for middle of the road teams.

Enjoy a game of bridge and a spot of fishing mate :)