Saturday, 7 February 2009

Stadiums Again

Clearly the effect of stadiums hasn't quite sunk in, the effects on the game are massive!

Prior to stadiums it was a race to sign the superstars and as your income would rise to suit it was an easy decision to buy these types of players (provided their wages were decent). Having played the beta I can see if you move too early for this calibre of player it can end up really holding you back.

So in a new gameworld now the strategy should be assemble a team of 3star players (wages c. £60 - £70k a day) and leave your rep catch up, upgrade stadium (plenty of profit with wages at this level) secure better player to further increase rep, the profit from stadium improvements now support this type of player and still result in profit which in turn is pumped into the stadium. Repeat at 2.1/2 , 3 star etc.

I think a four star club with a four star stadium could be achieved in three or four months. Not every manager will see this though or even want to play this sort of game. I can see that some managers will peak early enjoy a short spell of dominance only to fade away, off to the next gameworld with them!

The upshot of this is that in of weird twist, starting a new gameworld could be a total nightmare. A thousand managers all chasing the same players where in an old gameworld it's going to quite easy. I suppose one downside is that you won't be able to compete for a few seasons but that can be said of a new gameworld as there will definitely be managers playing a short term game.

Although this is a broad strategy I'm sure traders will still be able to cut the time it takes and maybe getting a good few youth players will help matters.

Overall a fantastic addition to the game there are grumbles though, putting an update on existing servers has caught some managers off guard they've not seen the changes coming and have not prepared for it. I'd call it bad management they'd throw their toys of the pram and call me names:)

Actually I'm being harsh and some will have been caught just at the wrong time, maybe a four star club but no funds to build a stadium to suit. Their path is still open, all they'd have to do is put the brakes on drop a few players go back to 3.1/2 star and move forward from there. Some won't see this though and maybe it's fair enough that SI open gameworlds to allow them to bail.

The next test is how SI are going to keep old gameworlds active, even though I feel that joining an old gameworld is easier than joining a new one this view is held by many yet.

Keeping gameworlds not just going but very active is the big test, if they fail to do it then the game is doomed.

1 comment:

Anonymous said...

I'm glad at least one person shares my belief that it is easier to start in an established world! I have just written a blog for the website which is along those lines too. Good read as always Jak.